
About
I am currently a Researcher at Tencent Hunyuan, working on 3D computer vision and graphics.
Prior to this, I obtained my Ph.D. degree from Tsinghua University, where I was fortunate to be supervised by Prof. Ruqi Huang. I received my M.S. degree in Computer Vision from the University of Michigan. During COVID-19, I worked as a research assistant at Tsinghua University under Prof. Lu Fang. I received my B.S. degree from Huazhong University of Science and Technology in 2019.
3D Generation & Reconstruction
Neural rendering (NeRF, 3D Gaussian splatting), multi-view reconstruction and 3D asset generation.
3D Animation
Automatic rigging, skinning, and motion generation for articulated characters.
Geometric Shape Analysis
Non-rigid shape matching, functional maps and point cloud registration.
News
- Sep 2026 PaperOne paper was accepted by CGF 2026.
- May 2026 PaperOne paper was accepted by SIGGRAPH 2026. project page
- Nov 2025 PaperOne paper was accepted by ICLR 2026.
- Nov 2025 PaperOne paper was accepted by 3DV 2026.
- Sep 2025 PaperOne paper was accepted by NeurIPS 2025.
- Feb 2025 PaperTwo papers were accepted by CVPR 2025.
- Jul 2024 PaperOne paper was accepted by SIGGRAPH 2024.
- Sep 2023 PaperOne paper was accepted by NeurIPS 2023.
- Jul 2023 PaperOne paper was accepted by ICCV 2023.
- May 2023 PaperOne paper was accepted by ENGINEERING.
- Feb 2023 PaperOne paper was accepted by CVPR 2023.
- Jul 2022 ServiceServing as the teaching assistant for GAMES204 — Computational Photography streamed on Bilibili.
- Mar 2021 ServiceServing as the student organizer in the GigaVision Challenge.
- Jul 2020 WorkStarting an internship as a computer vision R&D engineer at Baidu.
Publications
Selected work on 3D vision, graphics and geometric learning.


R-DMesh: Video-Guided 3D Animation via Rectified Dynamic Mesh Flow
SIGGRAPH ACM SIGGRAPH (SIGGRAPH), 2026

Improving Multi-View Reconstruction via Texture-Guided Gaussian-Mesh Joint Optimization
3DV International Conference on 3D Vision (3DV), 2026

Auto-Connect: Connectivity-Preserving RigFormer with Direct Preference Optimization
NeurIPS Conference on Neural Information Processing Systems (NeurIPS), 2025

DanceTogether! Identity-Preserving Multi-Person Interactive Video Generation
arXiv arXiv preprint, 2025

Hunyuan3D Studio: End-to-End AI Pipeline for Game-Ready 3D Asset Generation
arXiv arXiv preprint, 2025

HunyuanWorld 1.0: Generating Immersive, Explorable, and Interactive 3D Worlds from Words or Pixels
arXiv arXiv preprint, 2025

DV-Matcher: Deformation-based Non-Rigid Point Cloud Matching Guided by Pre-trained Visual Features
CVPR Conference on Computer Vision and Pattern Recognition (CVPR), 2025

DRiVE: Diffusion-based Rigging Empowers Generation of Versatile and Expressive Characters
CVPR Conference on Computer Vision and Pattern Recognition (CVPR), 2025

SRIF: Semantic Shape Registration Empowered by Diffusion-based Image Morphing and Flow Estimation
SIGGRAPH Asia SIGGRAPH Asia, 2024

Non-Rigid Shape Registration via Deep Functional Maps Prior
NeurIPS Conference on Neural Information Processing Systems (NeurIPS), 2023

Spatially and Spectrally Consistent Deep Functional Maps
ICCV International Conference on Computer Vision (ICCV), 2023

Neural Intrinsic Embedding for Non-Rigid Point Cloud Matching
CVPR Conference on Computer Vision and Pattern Recognition (CVPR), 2023

Group Interaction Field for Learning and Explaining Pedestrian Anticipation
ENGINEERING ENGINEERING, 2023
Education
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2021 — 2025Ph.D. in Computer Science · Tsinghua UniversitySupervised by Prof. Ruqi Huang
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2019 — 2021M.S. in Electrical & Computer Engineering · University of Michigan, Ann ArborComputer Vision
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2015 — 2019B.S. in Automation · Huazhong University of Science and Technology
Service
Teaching Assistant
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Spring 2023Computational PhotographyTsinghua University
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Fall 2022Digital Image and Video ProcessingTsinghua University
- Summer & Fall 2022
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Spring 2022Computational PhotographyTsinghua University
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Fall 2021Digital Image and Video ProcessingTsinghua University